Rhona Mitra as Lara Croft

Rhona Mitra's Lara Croft, photo from Ray's Net

I have a special place in my heart for Tomb Raider. It’s the first PC game I after graduating from the pixel-happy realm of Pacman, Tetris and Solitaire. It’s gone on a spree of sequels, crossed game console platforms, spawned a movie and the Wilson Tortosa-drawn comic book, and its protagonist Lara Croft has metamorphosed from the crudely animated geek’s digital wet dream material to the kick ass geeks’ mastrubation visual aid rendered with amazing graphics.

As we all know, outside of the Angeline Jolie (and her painfully horrible faux British accent) celluloid landscape, Eidos and Core have gotten models in the past to play real-life Laras in their marketing materials and promotional appearances . Most popular, perhaps, would be Rhona Mitra (who’s moved on to television and movies).

And now, along with the upcoming release of Tomb Raider: Underworld (as a follow-up to the remake of the first Tomb Raider game Tomb Raider: Anniversary), the ninth in the game series, a new Lara has been chosen.

Her name is Allison Caroll, an elite gymnast from Britain which means she can actually pull off most of the manuevers her game counterpart does unlike her predecessors who have have had backgrounds mostly in modeling. According to the official press release posted on the game’s Web site, she also apparently is thrilled to step into the hot adventurer’s virtual boots.

“This is a fantastic opportunity and I look forward to embracing Lara’s world,” said Alison Carroll. “It’s unbelievable how realistic her movements are in Tomb Raider: Underworld and it’s so gratifying to be able to use my years of gymnastic training to portray such a beloved character.”

There are also shots of her doing awesomely dynamic action shots on site.

photo from TombRaider.com

photo from TombRaider.com

photo from Yahoo!

photo from Yahoo!

So there are publicity photos of her around the Internet, garbed in the new Lara costume doing some badass pose and snarky facial expression. This is only natural, since, as we all know that a gazillion shots are needed per photo shoot and then the best ones are to be selected and would end up in magazine ads, posters and whatever else promotional media there is. I got this off Kotaku and well, these photos do display her flexibility, but I guess they made her kick a little too high…and…well with her tiny shorts you’re bound to see her bits untouched by sunlight. And I love that the posts is titled “Tomb Raider’s Underworld

photos from Kotaku

photos from Kotaku

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